Wordsmyth Games

MUSHing

Online role-playing grew out of its tabletop counterpart, and became popular in the early 90's (perhaps earlier depending on who you ask). Online RPGs are usually called MUSHes (Multi-User Shared Hallucination). As with tabletop games, the theme can vary wildly from game to game. There are science fiction MUSHes, fantasy MUSHes, and everything inbetween.

A MUSH looks a lot like the old Infocom games like Zork or Adventure, with textual descriptions for everything, and statements like "Joe walks through the east exit." But instead of having pre-programmed monsters and puzzles, a MUSH lets you interact in real-time with players from around the world to tell cooperative stories.


General Articles
Creating MUSH Characters
A guide to help you flesh out your MUSH characters.

MUSH Fundamentals
An introduction to some important MUSH concepts for new players.

Martian Dreams Time System
A discussion of a Mars time system created for Martian Dreams MUSH.

Advanced RP Guide
Guide to advanced roleplay, including character development, descriptions, and more. (Not written by me)


Admin Articles
MUSH Creation Guide
Tips and things to consider when creating a MUSH.

Suspension of Disbelief
Reality and MUSHing.

Joys of Tinyplotting
Guide to creating and running TPs. (Not written by me)

Battlestar Pacifica - Lessons Learned
A retrospective on runnin a game based on the Battlestar Galactica theme.


Softcode Articles
Practical MUSH Coding
A guide to MUSH Coding intended for mid-level coders.

Large Scale System Design
A guide for building large-scale MUSH softcode systems.


Softcode Archive
My code archive has been moved to Google Code. You can now download the entire system as a package, and submit issues and feature requests through the website.


Characters
See the Characters page to find out what characters I've played on various games throughout the years.


RP Logs
See the RP Logs page for some of my favorite roleplay logs.